BOKU WA DOCTAAAAAAA
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BOKU WA DOCTAAAAAAA
I want to like this game but it's just really frustrating.
having moving platforms that fall without any prior indication isn't fun, it's annoying. having to figure out the niche game mechanic of bell hopping at that truck was also kinda hard, having a sign there in the background would've been nice.
but the main issue I have is the falling platforms be as common as they are without any visual on which platforms are safe or not. maybe include cracks or something.
Edit, i finally beat that final section, the time limit is way too tight for a first timer's playthrough. really needs coyote time or rework of the platforming, the tighter sections didn't feel all too great to navigate.
This game oozes style and I wanna see how the project unfolds, I'm being really critical but I genuinely liked a lot of what I saw
Update: I have played this game 3 times, the final section is really difficult and the bell mechanic doesn't feel all too intuitive to use, The lack of visual clarity for which platforms fall is still as bad and I really don't agree with the idea of making moving platforms fall. I still enjoy it and am looking forward to the next update!
classic, sadly the final boss is glitched for me
After reaching the TRUE ending of the game, I have to say this is a NG gem. The gameplay is solid and ramps up akin to portal where there are more difficult challenges and mechanics if you wish to play beyond the "base" game. The more exploratory aspects feel as if inspired by Pony Island or This Is Not A Game in the best way possible. Really good game
URETHRA!
Male
Joined on 9/18/20